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Tuesday, October 25th 2011, 10:31am

3.6 patch

Hello dear 4story players,

For this update we have planned thursday 27.10.2011. This update can take 10+ hrs.

Note: If we face too much technical problems, than this update will be moved to next possible date.

Discussion thread: Discussion thread about 3.6

Best Regards,
jadugar


2

Tuesday, October 25th 2011, 10:36am

//PATCHNOTES

/GENERAL CHANGES

  • All brand new soundtrack (all music files were exchanged)!
  • The crystals of for the “Rock-Paper-Scissors” will now be dropped by monsters
  • Level 1-10 monsters: small crystal
  • Level 11-30 monsters: normal crystal
  • Level 31-90 monsters: big crystal
  • The amount of monsters in the first valorian dungeon has been slightly reduced
  • [Well Water] will not drop anymore
  • Therefore you will now need [Coin of Endendros] to craft PvP-items (instead of [Well Water]
  • Players can now donate merit points to their guild. (This is possible through the guild interface)
  • The NPCs in “Lonbaleys Training Camp” and “Kuznez Advance Base” have had their functions reduced. (Fewer items to sell, less functionality)
  • The crafting NPCs have been completely removed from “Lonbaleys Training Camp” and “Kuznez Advance Base”
  • Level-Up rewards have been changed
  • You will get a “+6” armor when reaching level 9 (before: level 10)
  • You will get a secret document when reaching level 15v (before: level 10)
  • The number of monsters in the mission map for level 40-50 was increased by approximately 20%
  • The NPC that sells the [Secret Documents] will now also sell [Invitation to the second battle] , [Arahur Rampart War Declaration (strong)], [Arahur Rampart War Declaration (weak)], [Narwashi-Battle (strong) war declaration] and [Narwashi-Battle (weak) war declaration]
  • A resurrection NPC was added to the instance “Old Hod”
-The dungeon “Kings grave” is redone
  • The instance now consists of only one floor (before: two floors)
  • There are now two types of scorpions
  • The final boss is now a lich (before: knight)
  • The portal for the second level 79 Highlands instance was moved.
  • The damage of monsters in the mission maps for level 70-80 and evel 80-90 was slightly reduced.
  • Some quests were changed
-Examples
  • Changes in a quest and some monsters in the first derion instance
  • Changes in the level 19 instance in Derion
  • Some quests in Gebra, Bina and other territories were slighty changed


/OPTICAL CHANGES
  • The login screen is changed
  • The character creation screen is changed
  • The design of [Holy Knight’s Cloak] and [Warlord's Cloak] was changed.
  • Icons of different cash-shop and consumable items have been changed
-Examples
  • First Class Healing Potion
  • Speed Potion
  • Invisibility Potion
  • Formula of the Void
  • Formula of the Master
  • The fight and death animations of certain monsters was changed.
  • The waters wave animation was changed
  • The size of some monsters in the Mirhur Missionmap was changed
  • When entering a missionmap you will now see a warning screen that you will enter a PvP area.

Enhancement of the guild interface
  • More information (ranking)
  • Last login of guild members is now shown if a player is not online
  • A button to donate Merit Points to the guild was added
  • You can see which kingdom is supported by guild members (only for Gor guilds)
  • The visibility of “?” and “!” on the map was enhanced.
  • Enhancement of the quest log
  • The elements of the quest log were redesigned
  • You can see a map with your current quest objective if you click on a quest.

/CLASS CHANGES
  • All quests for the secondary weapon and armor skills have been removed.
  • The secondary weapon and armor skills are now instantly available after character creation.
Animations of the following skills have been changed
  • Warrior: Anaesthesia
  • Nightwalker: Poison aura, Poison, Sand throw, Adrenaline Kick, Suck blood, Gruesome blade, Shadow Leap
  • Archer: Rain of arrows, Mana Arrows, Sniper
  • Mage: Flame Missiles, Mana protective barrier, Focus, Concentration, Lightning Calculation, Life Transformation, Lightning Magic, Power of Pauldron, Inner Calm, Mana enhancement, Teleportation
  • Priest: Cure
  • Summoner: Evocate monsters, Guard Eye, Dark Ritual, Holy Ritual, Protection Crystal, Chaos Eye
  • Warriors normal attack was changed into an AOE skill
  • Warriors normal attack now hits all enemies in a 180 degree circle in front of the warrior with a distance of 3 meters
  • The damage of the attack was reduced to 75%
  • The enemy that is currently targeted will receive 25% more damage
  • The basic damage of Nightwalkers poison aura ability was increased from 20% to 25%
  • The basic damage of Nightwalkers envenom ability was increased om 20% to 25%

//NEW FEATURES

/TWITTER
Twitter has been added to the game. To activate it you have to click on the Twitter logo at the bottom right. At first use you have to allow 4Story to use your Twitter account. Therefore you have to enter a PIN code that will be shown on the Twitter website.
After you successfully added your Twitter Account you can send tweets from 4Story to all your followers. It is even possible to include screenshots that you have taken with the “print”-key on your keyboard.


/RENTAL ITEMS
In all main cities you can find a NPC that has items for rent. The NPCs have a selection of items for all classes with an upgrade level between +12 and +15. These items only have a limited duration.


/NEW MOUNT SYSTEM
  • Every new character will have a permanent 140% mount.
With saddles (premium items) it is possible to increase the speed and change the look of the mounts. Saddles can be equipped in the pet interface (“p”).
Additionally there are special mounts for sale at certain NPCs.
Whips can be used to increase the speed of mounts for a short period of time. These whips can be looted from monsters and there will be a special whip available at the cash-shop.
Saddles for 175% and special looking mounts will still be sold in the cash-shop.
All current mounts will be migrated into the new system. There will be no changes for current users! Only that their 175% perm mount will now be a mount + saddle.


/AUTOMATIC QUEST HELP
When accepting a quest you can see two buttons next to the “Quest-Ticker” on the right side of the screen.
The first button will switch on/off the destination arrows that are in front of your character. The second button will toggle auto run.
Once pressed the character will automatically move towards the next quest goal:
  • If it is a monster the character will automatically start to attack the monster with the default skill.
  • If the destination is reachable through a teleporter the character will walk to the teleporter and ask if you really want to teleport.
Another function is auto run if you click on a location on the mini map or the normal map.


/MENTOR SYSTEM
We added a mentor system. This will support low level palyers in their struggle to get to higher levels. Level 90 players are able to become a mentor for low level players.
  • Every player with level 90 can become a mentor.
  • Every player below level 50 can become a mentee.
  • Every mentor can have up to 30 mentees.
  • Every mentee can have a maximum of one mentor.
  • If all requirements are met, the mentor/mentee relationship can be established by a right click on the other characters portrait.
  • Both players have to be grouped.
  • Mentor system can be activated and deactivated by right clicking the other players portrait.
  • When the mentor system is active the attackpower and hitpoints of the mentor will be reduced to the level of the mentee
  • When the mentor system is active the experience that the mentor would gather is automatically transferred to the mentee.
  • Once the mentee reaches level 90 the mentor will get a reward (Currently: Mystery box with either a 300% serendipity potion or the Formula of Transformation)
  • The mentor will only receive the reward if he contributed to the mentees experience by at least 1% (39232 XP)


/AIDE SYSTEM

The aide system allows a level 80 player to name another low level player as sidekick. Level 90 players are even allowed to have 2 sidekicks.
Sidekicks are able to support high level players in the daily area conquests.
To activate/deactivate the sidekick system players have to click on the character portrait and select the appropriate option.
  • During the area conquest the sidekicks will receive a bonus on physical and magical defense stats as well on hitpoints and hitpoint regeneration. It will then be on the same level as normal level 80 characters.
/3VS3 AND 7VS7 ARENA
  • Fight in the new 3vs3 and 7vs7 arenas in Tebekut and get the rewards.
  • The players of all kingdoms can group up and participate in the 3vs3 and 7vs7 battles.
  • The fee for 3vs3 is 50 silver
  • The fee for 7vs7 is 100 silver
  • To participate in the arenas the group leader has to talk to the Arena-Manager.
  • All players should stand next to each other so that they will be teleported into the area without problems.
  • Should a fight end in a draw there will be a rematch. Should this rematch end in a draw too, the group that was in the arena first will win.
  • No cash-shop items or other regenerating potions can be used in the arenas.
  • Soulmate effect will only work if both soulmates are in the arena and in the same group.
  • The ability “Pendatron's Coat” cannot be used in the arena
/CONFERENCE HALL AND ROOMS
Players that are in the big conference hall (location: Tebekut) can, regardless of the kingdom, talk to each other via the “Normal-Chat”.
Additionally there are 5 smaller conference rooms. To use these players have to buy an entrance ticket first. Once inside a conference room you can summon other players by talking to the NPC inside. While players are inside a conference room no other players can enter it. One session in a conference room has a maximum time of two hours.


Attention: Only Gor players can buy the entrance tickets for the coinference rooms, but they can be traded to other players.


3

Tuesday, October 25th 2011, 5:37pm

3.6 patch

Stimati jucatori,

Acest update este planificat pentru 27.10.2011. Acest update poate dura si 10 ore.

Info: Daca vom intalni prea multe probleme tehnice, atunci acest update va avea loc la urmatoarea data posibila.

Discussion thread: Discussion thread about 3.6

//Informatii

/schimbari generale


• Toata coloana Sonora reinnoita (toate fisierele de muzica au fost schimbate)!
• Cristalele pentru “Piatra-Haartie-Foarfece” vor pica la monstri
• Level 1-10 s: cristale mici
• Level 11-30 s: nocristale normale
• Level 31-90 s: cristale mari
• Numarul monstrilor in primul dungeon a fost usor redus
• [Apa de fantana] nu va mai pica.
• Prin urmare veti avea nevoie de [Moneda lui Endendros] pentru a creea Iteme de PVP (in loc de [Apa de fantana]
• Jucatorii pot dona “punctele de realizari”(pvp) la breasla lor. (Acest lucru este posibil prin intermediul interfetei de breasla)
• NPCurilor din “Tabara de antrenament Lonbaleys” si “Avanpostul Kunzenz” li s-au redus din functii. (mai putine lucruri spre vanzare, mai putina functionalitate)
• NPCul pentru creerea crafturilor a fost eliminate complet din “Tabara de antrenament Lonbaleys” si “Avanpostul Kuznez”
• Recompensele pentru Level-Up au fost modificate
• Veti primi armura “+6” atunci cand atingeti level 9 (inainte: level 10)
• Veti primi un document secret cand atingeti level 15 (inainte: level 10)
• Numarul monstrilor in harta misiunii delevel 40-50 a fost majorat cu 20%
• NPCurile care vand [Document Secret] vor vinde deasemenea [Invitatie catre a doua batalie] , [Declaratia de razboi Arahur Rampart (puternic)], [Declaratie de razboi Arahur Rampart (slab)], [Declaratie de razboi Narwashi (puternic)] and [Declaratie de razboi Narwashi (slab)]
• Un NPC pentru inviere a fost adaugat in instanta “Vechiul Hod”

-Dungeonul “Mormantul Regelui” a fost refacut
• Instanta contine acuma doar un etaj (inainte: doua etaje)
• Exista doua feluri de scorpioni
• Seful final este acuma sub forma de cadavru (inainte: cavaler)
• Portalul pentru a doua instant de 79 din Highlands a fost mutata.
• Daunele monstrilor in harta misiuni de level 70-80 si level 80-90 au fost usor reduse.
• Unele misiuni(quest-uri) au fost schimbate
-Example
• Schimbari a unui quest si unii monstri din prima instanta Derion
• Schimbari in instanta de level 19 in Derion
• Cateva quest-uri in Gebra, Bina si alte teritorii au fost usor modificate.


/SCHIMBARI OPTICE
• Interfata de logare a fost schimbata
• Interfata de creare al caracterului a fost schimbata
• Designul pentru [Mantaua sfantului cavaler] si [Mantaua lui Warlord] a fost schimbat.
• Imaginile itemelor din cash-shop precum si celor consumabile au fost modificate
-Example
• Potiune de vindecare de prima clasa
• Potiunea vitezei
• Potiunea invizibilitatii
• Formula asistentului
• Formula maestrului
• Animatiile de lupta precum si cele de moarte al anumitor monstri au fost modificate.
• Animatia valului de apa a fost modificata.
• Marimea unor monstri din harta misiunii Mirhur a fost modificata.
• Atunci cand se intra intr-o zona de misiune, va aparea un mesaj de avertizare precum ca ati intrat intro zona de PvP

Imbunatatirea interfatei breslei
• Mai multe informatii (clasare)
• Ultima autentificare a membrilor este acum afisata in caz ca acsta nu este online
• Un buton pentru a dona puncte de realizari a fost adaugat
• Puteti vedea ce regat este sustinut de catre membrii breslei(doar pentru breslele din GOR)
• Vizibilitatea semnelor “?” si “!” pe harta a fost imbunatatita.
• Imbunatatirea logurilor de quest
• Elementele logurilor de quest au fost reproiectate.
• Puteti vedea o harta cu actualele obiective daca dati click pe un quest


/MODIFICARI DE CLASA
• Toate questurile pentru arma secundara precum abilitatatea armurilor au fost eliminate
• Abilitatile pentru arma secundara precum a armurii este acuma disponibila instant dupa crearea caracterlui

• Animatiile urmatoarelor capacitati(skilluri) au fost schimbate
• Razboinic: Anestezia
• Somnambul: Aura ortavii, Otrava, Aruncarea nisipului, Lovitura adrenalinei, Suge sange, Lama ascutita, Teleportarea din umbra.
• Arcas: Ploaia de sageti, Sageti cu mana, Lunetist
• Mag: Rachete de foc, Bariera protectiva de mana, Focus, Concentrare, Calcule rapide, Transformarea vietii, Magia fulgerului, Puterea lui Pauldron, Calmul interior, Sporirea manei, Saltul umbrei
• Preot: Curatare
• Evocator: Evoca monstri, Evocarea ochiului gardian, Ritual intunecat, Evoca un spirit divin, Evoca cristal protectiv, Evocarea ochiului haotic.
• Atacul normal al razboinicului a fost schimbat in skill de AOE
• Atacul normal al razboinicului loveste toti dusmani pe o raza de 180 de grade si in fata lui la o distant de 3 metri.
• Daunele atacului au fost reduse la 75%
• Dusmanul care este selectat va primi cu 25% mai multe daune
• Daunele de baza al aurei de otrava al Somnambulului a fost majorata de la 20% la 25%
• Daunele de baza al otravii Somnambulului a fost majorata de la 20% la 25%

//Implementari noi

/TWITTER

Twitter a fost adaugat la joc. To activate it you have to click on the Twitter logo at the bottom right. La prima utilizare trebuie sa permiteti 4story folosirea contului de Twitter. Prin urmare trebuie sa introduceti un cod PIN care va fi afisat pe pagina Twitter. Dup ace ati adaugat cu success cintul dvs. De Twitter aveti posibilitatea de a trimite “tweets” din 4story la toti adepti(subscrisii). Tot odata aveti posibilitatea de a include screenshooturi care au fost facute cu tasta “print” al tastaturii.


/Inchirierea Itemelor
In toate orasele principale puteti gasi un NPC care ofera iteme spre inchiriere. NPC-urile au o varietate de iteme pentru toate clasele ce contin o imbunatatire intre +12 si +15. Aceste iteme au o durata limitata.

/NOUL SISTEM PENTRU ANIMALUL DE CALARIT
• Fiecare character nou va avea un animal de calarit 140% permanent.
• Cu sei (iteme premium) este posibil dea a creste viteza precum aspectul animalului de calarit. Seile pot fi echipate in interfata de Pet (“P”).
• In plus vor exista la anumiti NPC, animale de calarit special.
• Bicele pot fi folosite pentru a creste viteza animalului de calarit pentru o perioada scurta de timp. Aceste bice pot fi gasite si la monstri si totodata un bici special poate fi gasit in “cash-shop”.
Sei pentru 175% si animale de calarit cu infatisare speciala vor fi vandute in “cash-shop”.
Toate animalele de calarit, existente, vor fi migrate in noul system. Nu va fi nici o schimbare pentru utilizatori actuali! Doar ca animalul lor de calarit 175% ca devein un animal de calarit + sa.

/AJUTOR AUTOMAT PENTRU QUESTURI(MISIUNI)
Atunci cand un quest este acceptat, dou butoane vor fi disponibile langa “Quest-Ticker”, pe partea dreapta a ecranului.
Primul buton va active/deactiva sagetile destinare care se vor afla in fata caracterului tau.
Al doilea buton va active fuga automata.
Odata activat, caracterul va alerga/merge pana la urmatoarea destinatie din quest:
• Daca este vorba de un monstu, caracterul va pleca si va ataca automat acest monstu cu atacul primar..
• In cazul in care destinatia este accesibila doar prin intermediul unui Portal, caracterul va merge pana la portal si intreaba daca teleportarea este de dorit.
• O alta functie este fuga automata, daca se efectueaza un click pe harta mica sau pe cea normala.

/SISTEM de MENTOR
Am adaugat un system de mentor. Acest lucru va sprijini jucatorii de level mic in lupta lor pentru a atinge un level mai mare. Jucatori de level 90 pot devein un mentor pentru jucatorii de level mic.
• Fiecare jucator de level 90 poate devein un mentor.
• Fiecare jucator de level 90 poate devein un mentee(elev al mentorului).
• Fiecare mentor poate avea pana la 30 de mentees.
• Fiecare mentee poate avea maxim un mentor.
• Daca toate cerintele sunt indeplinite, relatia dintre mentor/mentee poate fi stabilita printrßun clic dreapta pe portretul caracterului.
• Ambii jucatori trebuie sa fie in grup.
• Sistemul de mentor poate fi activat sau deactivat efectuan clic dreapta pe portretul celuilalt jucator.
• Daca sistemul de mentor este activ, puterea atacului si viata mentorului vor fi reduse la levelul mentee-ului.
• Daca sistemul de mentor este active, experienta(xp-ul) pe care mentorul ar primio se va transfera automat la mentee.
• Odata ce mentee ajunge la levelul 90, mentorul va primi o recompense(in present: o cutie misterioasa fie cu 300% sansa de noroc sau cu o formula de transformare)
• Mentorul va primi rasplata numai daca a contribuit la experienta mentee-ului cu cel putin 1% (39232 XP)

/SYSTEMUL ADJUTANULUI
Sistemul adjutantului permite unui jucator de level 80 numirea unui jucator de level mai mic ca adjutant.
Jucatorii de level 90 pot avea chiar 2 adjutanti..
Adjutanti sunt capabili sa sustina jucatori de level mai mare la cucerirea de zona, zi de zi.
Pentru a activa/deactiva sistemul de adjutant, jucatori trebuie sad ea clic pe portretul caracterului sis a selecteze optiunea corespunzatoare.
• In timpul cuceririi de zona, adjutant vor primi un bonus de atac fizic si magic precum viata si regenerare de viata. Acesta va fi apoi, pe acelasi nivel ca un character de lvl 80 normal.

/ARENA de 3vs3 si 7vs7
• Lupta in noile arene 3vs3 sau 7vs7 in Tebekut pentru a obtine recompense.
• Jucatori din toate regatele se pot grupa si participa la luptele 3vs3 si 7vs7.
• Taxa pentru 3vs3 este de 50 arginti
• Taxa pentru 7vs7 este de 100 arginti
• Pentru a participa la arene, liderul de grup trebuie sa discute cu Managerul Arenei.
• Toti jucatorii ar trebui sa stea grupati unul langa celalalt, astfel incat acestia sa poata fi teleportati in zona fara problema.
• In cazul in care o lupta se termina cu o remiza, va avea loc o revansa. In cazul in care si revansa se termina la egalitate, castiga echipa care a intrat prima.
• Nici un item din “cash-shop” sau potiuni de regenerare pot fi folosite in arena.
• Efectul sufletului pereche va functiona doar daca ambele suflete se afla in arena si in acelasi grup.
• Abilitatea “Haina lui Pendatron” nu poate fi folosita in arena.

/SALA SI CAMERE DE CONFERINTA
Jucatori care se afla in sala mare de conferinta (locatia: Tebekut) pot, indifferent de regat, vorbi unul cu celalalt prin intermediul chatului NORMAL.
In plus exsista 5 camere de conferinta mai mici. Pentru folosirea acestora, trebuie sa cumparati mai intai un bilet de intrare. Odata intrat in camera de conferinta, aveti posibilitatea de a convoca alti jucatori vorbind cu NPC din interior. In timp ce sala de conferinta este folosita, alti jucatori nu au posibilitatea de a intra. O sesiune in sala de conferinta are o durata maxima de 2 ore.


Atentie: Doar jucatorii din Gor pot cumpara bilete de intrare pentru camerele de conferinta, dar au posibilitatea de a le da/vinde si altor jucatori.

4

Thursday, October 27th 2011, 2:52pm

Hi,

Deja puteti instala patch-ul. O sa arate putin ciudata deoarece pagina care se afla in launcher inca nu functioneaza si va cere user si pass... dar asta nu va impiedica la downloadarea patchului.

Salutari,
jadugar


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