You are not logged in.

1

Thursday, March 17th 2011, 11:00am

3.5 Patchnotes

New features
  • Auto-Targeting function has been added to the game. You can turn this on and off in the game settings menu.
    • To attack an opponent or a monster that is nearby you do not have to have it selected
  • Crystal game machine added to the game
    • This is basically a “rock – paper – scissors” game
    • You can find the crystal machines in the starting villages and in the main cities
      • Lower and medium crystal machines in the starting village
      • Medium and higher crystal machines in the main cities
    • You need crystals to start a game, which you can obtain in two ways
      • Buy them at the squirrel NPC
      • Loot them from defeated monsters
  • Costumes are prepared to be added to the game. To equip these items 4 new slots have been added to the character-window

Changes
  • IMPORTANT: The game has been optimized to use less memory of the system. This should increase performance.
  • Monsters, which are already looted will not be selected automatically when pressing the hotkey to target a lootable monster. You can still target them again manually.
  • Items, which were looted from Aron can now be deleted without providing your username.
  • The category of the teleport scrolls to Keter, Markut, Yesode and Horusland was changed. The new category is called "potions & scrolls" now.
  • Some monsters in "Mission Map 8" we removed.
  • Abilities that knockback enemies were able to "destroy" personal player shops. This has been changed and player shops will now continue to stay open.
  • Mission War Entrance Level Condition was changed.
    • 1st Arena : 10~20 (Same as before)
    • 2nd Arena : 20~30(Initial level limitation is changed from 21 to 20)
    • 3rd Arena : 30~40(Initial level limitation is changed from 31 to 30)
    • 4th Arena : 40~50(Initial level limitation is changed from 41 to 40)
    • 5th Arena : 50~60(Initial level limitation is changed from 51 to 50)
    • 6th Arena : 60~70(Initial level limitation is changed from 61 to 60)
    • 7th Arena : 70~90(Initial level limitation is changed from 71 to 70)
    • 8th Arena : 80~90(Initial level limitation is changed from 81 to 80)
    There are 2 mission maps open for 20, 30, 40, 50, 60, 70 and 80+ level characters
  • Corresponding to Mission War Entrance Level, sending level of suspicious document has been changed.
    • Arena 1 : 10lv.(Same as before)
    • Arena 2 : 20lv.(Changed from 21lv. to 20lv.)
    • Arena 3 : 30lv.(Changed from 31lv. to 30lv.)
    • Arena 4 : 40lv.(Changed from 41lv. to 40lv.)
    • Arena 5 : 50lv.(Changed from 51lv. to 50lv.)
    • Arena 6 : 60lv.(Changed from 61lv. to 60lv.)
    • Arena 7 : 70lv.(Changed from 71lv. to 70lv.)
    • Arena 8 : 80lv.(Changed from 81lv. to 80lv.)
  • When killing the last boss monster in a scenario time-space dungeon you will get the <pure soul> buff for 8 seconds.
  • Summoners will stay invisible and invincible after resurrection when they are summoning a minion now. (Like warriors are not getting visible when changing stances)
  • You can see the class of your enemy in the mana- or hit point bar now.
  • Announcements regarding the mission wars and the tournament are now in the [4S]-chat
  • In the case of draw at the tournament, less use of invisible skills (assassin skills or invisible potions) will win the match. The accumulated invisible skill time will be displayed at the result window. If the invisible skill time is equal, the winner will be decided by rolling dice as before. The invisible skill time will be only displayed at the draw cases.
  • Some fires and smoke was removed from parts of Mirhur to provide you with a better user experience.
  • For a better overview the user interface of the ranking (character window) and the territory list (guild menu) were redesigned.
  • The shape of Warlord Cloak, Dragon Knight Cloak and Holy Knight Cloak is changed. Dying is impossible. Even if registering it as a guild cloak, the image is not going to be changed. There is no change on Item options.
  • Mosalien, Highlands and Mirhur are now neutral zones.
  • When opening the task manager while playing (ctrl+alt+del) you will get disconnected and you will lose honor points as if you have lost against a player of your level.
  • When soul mates are fighting (duel), hit points will not be shared anymore.
  • The levels of some mercenaries in the castle sieges have been adjusted.
  • The in game font is changed to better distinguish between certain letters (for example I and l)
  • The error, that it was possible to ride a mount while being dead has been fixed. This only occurred when dying in the moment of mounting.
  • The error, that the damage of multiple long range attacks was accumulated and shown as only one attack has been fixed.


2

Thursday, March 17th 2011, 11:55am

Noile caracteristici

* Auto-Direcţionarea a fost adăugată la joc. Puteţi activa sau dezactiva această functie din meniul de setări joc.
o Pentru a ataca un adversar sau un monstru care se află în apropiere nu trebuie sa il mai selectati
* Aparatele de joc ai fost adaugate
o Acestea sunt de fapt clasicele jocuri"piatra - hârtie - foarfece"
o Puteţi găsi aparatele în satele de pornire şi în principalele oraşe
+ Cele usoare si medii în satul de pornire
+ Cele medii si mari in principalele orase
o Ai nevoie de cristale pentru a începe un joc, pe care le puteţi obţine în două moduri
+ le cumpara la veverita NPC
+ le furati de la monstri învinsi
Costumele sunt pregătite pentru a fi adăugate la joc.Pentru a purta aceste elemente 4 sloturi noi au fost adăugate la fereastra caracterului.
IMPORTANT: Jocul a fost optimizat pentru a utiliza mai putina memorie a sistemului. Acest lucru ar trebui sa creasca performanta.
Monstri, care sunt deja jefuiti nu vor fi selectati automat la apasarea tastei. Puteti totusi sa ii selectati din nou manual.
Elementele, care au fost jefuite de la Aron pot fi acum sterse fara a furniza numele dvs. de utilizator.La
categoria de Teleport, pergamentele de Keter, Markut, Yesode si Horusland a fost schimbate. Noua categorie se numeste "potiuni & pergamente".
Unii monstri în "Misiunea Hartii 8" au fost eliminati.
Abilitatile prin care inamicii au reusit sa "distruga" magazinele de personale au fost scoase . Acest lucru a fost schimbat si magazinul jucatorului va continua acum sa ramana deschis.
Conditiile de intrare in document au fost schimbate.:
Document de lvl 10 (Lvl 10-20)
Document de lvl 20(Lvl 20-30)-de acum se intra de la lvl 20 in loc de lvl 21
Document de lvl 30(Lvl 30-40)-se intra de la lvl 30 in loc de lvl 31
Document de lvl 40(Lvl 40-50)=se intra de la lvl 40 in loc de lvl 41
Document de lvl 50(Lvl 50-60)-se intra de la lvl 50 in loc de 51
Document de lvl 60(Lvl 60-70)-se intra de la lvl 60 in loc de lvl 61
Document de lvl 70(Lvl 70 -90)-se intra de la lvl 70 in loc de 71
Document de lvl 80(Lvl 80-90)-se intra de la lvl 80 in loc de 81

Vor fi disponibile cate 2 documente pentru lvl 20 30 40 50 60 70.
La sacrificarea ultimului sef într-o temnita scenariu spatiu-timp, veti primi timp de 8 secunde buff sufletului pur.
Evocatorii vor sta invizibil si de neînvins, dupa înviere,pana evocarea animalului.
Puteti vedea clasa a inamicului în bara de punctul de mana sau de a lovi-acum.
Anunturi cu privire la razboaie si turneu sunt acum afisate in [4S]-chat.
În caz de remiza la turneu va castiga cel care a folosit cel mai putine competentele invizibile (aptitudini asasin sau potiuni invizibilitate). Timpul acumulat folosind competentele invizibile va fi afisat la fereastra rezultat.Daca timpul de calificare invizibil este egal, câstigatorul va fi decis de rulare zarurile la fel ca înainte. Timpul de calificare invizibil va fi afisat numai la cazurile trage
Unele incendii si fum au fost scoase din parti ale Mirhur pentru a va oferi o buna experienta de utilizator.
Pentru o privire de ansamblu mai buna interfata cu utilizatorul a FEREASTRA CARACTER CLASAMENT si LISTA TERITORII (meniul de breasla), au fost reproiectate.
Forma de pelerina : Combatant , Cavaler Sfant si Lord a razboiului este schimbata. Moarte este imposibila. Sigla breslei nu poate fi implementata pe mantie.Nu exista nici o schimbare cu privire la optiunile mantei.
Mosalien, Highlands şi Mirhur sunt acum zonele neutre.
# La deschiderea task manager-ului în timp ce jucaţi (Ctrl + Alt + del), veţi fi deconectat şi veţi pierde puncte onoare, ca în cazul în care aţi pierdut o lupta împotriva unui jucător de nivelul tău.
# Când sunt suflete pereche luptă (duel), punctele de vitalitate nu vor mai fi impartite .
# Nivelulu unor mercenari în Bataliile pentru Castel a fost ajustat.
# Font-ul în joc a fost schimbat pentru a distinge mai bine între anumite litere (de exemplu, I şi l)
# Eroarea, prin care era posibil sa calaresti animalul in timp ce erai mort a fost remediata. Acest lucru avea loc numai atunci când mureai în momentul incalecarii.
# Eroarea,prin intermediul careia primeai mai multe atacuri la distanta cumulate a a fost remediata.